Changchang Wu
wucc1130(at)gmail.com
I am a software engineer at Google, currently working on cardboard (VR). 3D computer vision has been my main research interest. I was previously a PhD student with Marc Pollefeys and Jan-Michael Frahm at UNC Chapel Hill. After graduation, I have worked as a postdoc with Steve Seitz and Brian Curless at University of Washington.
A Visual 3D reconstruction system that integrates SiftGPU and Multicore Bundle Adjustment. It is easy to use with a feature-packed GUI. Check out my 3DV2013 paper for more algorithmic details: "Towards Linear-time Incremental Structure from Motion", (webpage, supplemental, video)
Multicore Bundle Adjustment, optimized for both GPU and CPU. SIFT on GPU (SiftGPU), works for nVidia, ATI and Intel cards.